3D Digital Modeling FA22
Here are some of selected shots from Prof. Lorie Loeb’s modeling class1 I took in Fall 22. Interestingly, I also took Prof. Wojciech Jarosz’s rendering algorithms in FA22 and they are somewhat complementary to each other. Rendering Algorithms tells us how to render photorealistic images given the scene and Digital Modeling tells us how to author the scene for a renderer and use the renderer from an artistic perspective.
Classroom
Abstract
My abstract design is inspired by a talk at SIGGRAPH 2015 – Big Hero 6: Into the Portal. They author this portal using a variation of Mandelbrot fractals with volumetric path tracing. I went in another direction instead by applying deformers to geometry.
Credits
Modeling, UV layout and rendering are done by myself. Textures are external resources:
Mathematicians:
- https://www.thefamouspeople.com/profiles/archimedes-422.php
- https://en.wikipedia.org/wiki/Carl_Friedrich_Gauss#/media/File:Carl_Friedrich_Gauss_1840_by_Jensen.jpg
- https://en.wikipedia.org/wiki/Leonhard_Euler#/media/File:Leonhard_Euler_-_edit1.jpg
- https://www.usna.edu/Users/math/meh/riemann.html
- http://scihi.org/wp-content/uploads/2014/04/Henri_Poincare2.jpg
- http://scihi.org/henri-poincare/
- https://en.wikipedia.org/wiki/Joseph-Louis_Lagrange#/media/File:Лагранж.jpg
- https://www.sapaviva.com/euclid-of-alexandria/
- https://en.wikipedia.org/wiki/David_Hilbert
- https://en.wikipedia.org/wiki/Gottfried_Wilhelm_Leibniz#/media/File:Christoph_Bernhard_Francke_-_Bildnis_des_Philosophen_Leibniz_(ca._1695).jpg
- https://upload.wikimedia.org/wikipedia/commons/e/ef/Alexander_Grothendieck.jpg
- https://upload.wikimedia.org/wikipedia/commons/f/f3/Pierre_de_Fermat.jpg
- https://upload.wikimedia.org/wikipedia/commons/5/53/Evariste_galois.jpg
- https://www.daviddarling.info/images/Riemann.jpg
- https://www.mapsofindia.com/world-map/world-political-map-2020.jpg?v:1.0
Others:
- Chalkboard: https://www.freepik.com/free-photo/old-black-background-grunge-texture-dark-wallpaper-blackboard-chalkboard-concrete_20038789.htm#query=chalkboard%20texture&position=3&from_view=keyword
- Wall hangings are from my portfolio: https://hearwindsaying.github.io/portfolioWeb/index.html
- Grid texture and pbrt book cover textures are from pbrt-v2 (miscquads.pbrt): https://www.pbrt.org/scenes-v2
- MDLHandbook picture is from NVIDIA MDL Handbook:
- http://mdlhandbook.com/
- Several book pages are from pbrt-v3: https://pbr-book.org/
- HDRI are from: https://polyhaven.com/a/garden_nook
- Quiz pages are from CS87/287 Rendering Algorithms Quiz
- Source images for wine bottle: https://www.youtube.com/watch?v=4R0e6O5afE4
-
I have two shots, room and abstract rendering featured on the course website (Winter 23 version)! ↩︎